AB | RB | SB |
4.0 | 4.0 | 4.0 |
The r3 is fair and Balanced:) Hope You like itSong used: Mario cart Coconut mall. The OTO R3 T106 is an Italian wheeled combat vehicle, built on the basis of an armored car, previously developed by the OTO Melara company in the 1980s. Although only built in limited numbers, this won't stop the T106 from becoming available to many War Thunder tankers in the Italian Ground Forces tree! In War Thunder, the OTO R3 T106 is a wheeled tank destroyer, sitting at Rank IV of the. Ramming is a last resort tactic in War Thunder which consists of colliding or 'ramming' your vehicle into surface units, water units or enemy airplanes. Contrary to popular belief, ramming was used in World War II by all sides, in all battlespaces, but only as an extreme or last-resort act, due to the high danger to the ramming vehicle. The ramming party often hoped to survive this ordeal. The G91 R3 is way too good at 8.7 in ground RB, can we get separate BR's for ground and air RB so the R3 goes up to 9.7 where it belongs in ground RB. There isn't a single counter to that jet at 8.7 since the york is the only thing that stood a chance is always on the same fucking team as Germany. Move the R3 to 9.7 or remove the bullpups from it. Description The ▀G.91 R/3 (nicknamed 'Gina') is a rank V German jet fighter with a battle rating of 9.0 (AB/SB) and 8.7 (RB). It was introduced in Update 1.91 'Night Vision'. A mid 1950s transonic fighter (.
- 2General info
- 3Armaments
- 3.1Main armament
- 4Usage in battles
Description
The OTO R3 T20 FA-HS is a rank III Italian self-propelled anti-aircraft gun with a battle rating of 4.0 (AB/RB/SB). It was introduced in Update 1.85 'Supersonic'.
General info
Survivability and armour
Armour type:
- Aluminum alloy 7039 (hull)
- Armored Glass (windows)
- Wheel (tires)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 33 mm (62°) Upper Glacis 33 (56°) Lower Glacis | 15 mm (27-31°) Top 15 mm (16-20°) Bottom 15 mm Wheelwells | 15 mm (70°) Engine access panel 15 mm Lower Plate 5 mm Engine vent 15 mm (54°) Lower Glacis | 33 mm (28°) Front Glacis 15 mm Crew compartment 15 mm (20°) Engine access panel |
Gun mount | 15 mm | |||
Cupola | 15 mm |
Notes:
- All windows are 30 mm thick.
- The tires are 10 mm thick and the torsion bars are 1 mm thick.
- The belly is 15 mm thick.
The R3 T20 FA-HS has light armour able to protect it against .50 cal heavy machine guns from the front and low calibre machine guns from the sides. Any autocannon or tank cannon is however able to shred easily through this armour. The R3 has an internal layout with the crew spread apart, allowing it to survive damage from non-explosive post-penetration damage. However, this tank is still very vulnerable to strafing aircraft. Bombs and rockets also deal heavy damage if the R3 T20 FA-HS is standing in their destruction radius.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 125 | 32 | 3.7 | 135 | 181 | 36.49 | 48.92 |
Realistic | 115 | 29 | 84 | 95 | 22.7 | 25.68 |
The R3 T20 FA-HS is very mobile, able to outmanoeuvre most tanks of its rank and is reliant on this to stay alive.
Modifications and economy
Mobility | Protection | Firepower | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Armaments
Main armament
20 mm Oerlikon KAD | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 600 (120) | 997 | -10°/+60° | ±180° | Two-plane | 39.63 | 54.85 | 66.60 | 73.65 | 78.35 | 9.10 | 8.05 | 7.42 | 7.00 |
Realistic | 26.78 | 31.50 | 38.25 | 42.30 | 45.0 |
The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.
Upgraded, the gun has access to 20 mm rounds able to penetrate up to 50 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.
Ammunition
- Default:HVAP-T ·HEF-I - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
- M594:HEF-I ·HEF-I ·HVAP-T - This belt is adapted for targeting aircraft with its high-explosive shells.
- M601:HVAP-T ·HVAP-T ·HEF-I - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 57 | 52 | 37 | 24 | 15 | 10 |
M594 | 57 | 52 | 37 | 24 | 15 | 10 |
M601 | 57 | 52 | 37 | 24 | 15 | 10 |
Ammo racks
Full ammo | Ammo type | 1st rack empty | 2nd rack empty | 3rd rack empty | 4th rack empty | 5th rack empty | Visual discrepancy |
---|---|---|---|---|---|---|---|
5 600 | Belts Rounds | 4 (+1) 480 (+120) | 3 (+2) 360 (+240) | 2 (+3) 240 (+360) | 1 (+4) 120 (+480) | 0 (+5) 0 (+600) | No |
Notes:
War Thunder R3 T20 Skins
- As the rate of fire is very high, pack the maximum ammunition.
Usage in battles
The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.
With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 and T34 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.
Pros and cons
Pros:
- API-T round is able to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
- Very good two-plane gun stabilizer
- Insanely fast, often the first vehicle on the cap
- Wheels are very hard to destroy
- Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
- Immense fire rate, a 20 mm firing at 996 rounds per minute. Enough to quickly destroy even rank IV aircraft and lightly armoured vehicles!
- Very little lead is required to score hits on planes (very good ballistics)
- Amphibious, can cross bodies of water to reach less accessible areas
Cons:
- Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm
- Engine is very fragile and susceptible to machine gun fire from behind
- Tips over very often, especially when firing
- As with many wheeled vehicles, soft terrain massively slows it down
- Due to its size, can be very easily rammed and crushed
- Hard collisions damage modules and can often injure or incapacitate the crew
- The gun only elevates up to 70 degrees
- Barely armoured vehicle, you will be a primary target for both aircraft and ground vehicles
- Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
- Does not have access to full AP or full HE ammo belts
History
The OTO Melara R3 Capraia was a light reconnaissance vehicle which was developed as a private venture by OTO Melara of Italy. Derived from OTO Melara's R2.5 Gorgona armoured policing vehicle, the R3 Capraia was first presented at the 1982 Italian Naval Exhibition held in Genoa. The R3 shared its automotive parts with the R2.5, but had a body consisting of angled aluminium armour with in places a maximum thickness of 32 mm, providing enough protection against 7.62 mm NATO small arms fire and shell splinters.
A number of armament options were proposed by OTO Melara. These included:
You need to enable JavaScript to run this app. SYNTHETIC BLEND MOTOR OIL. Synthetic oil costs more than conventional oil, which is why Jiffy Lube® also offers synthetic blend. As the name suggests, synthetic blend is simply a mixture or blend of synthetic and conventional motor oils. Both its price and protection levels are in between conventional and full synthetic oil. Jiffy Lube oil change price range between $46 for Pennzoil Conventional (Includes 5W-30 & 10W-30) and $100 for Pennzoil Ultra Platinum Full Synthetic. However, those Jiffy Lube oil change prices can vary depending on the type of car you drive and location. We always recommend that you call your local Jiffy Lube and double check with them. The regular price for a synthetic oil change at Jiffy Lube is $66.98, but with a coupon from our website, you can save $21 and pay only $44.98. How much is a high mileage oil change at Jiffy Lube? The price of Jiffy Lube high mileage oil change depends on the quality, ie. Full synthetic oil change. Price Change; Jiffy Lube Oil Change: Pennzoil Conventional (Includes 5W-30 & 10W-30) $44.99 -4.0: Formula Shell Conventional (Includes 5W-20) $44.99 -1: Shell Rotella Triple Protection (Includes 15W-40) $69.99 -5.0: Upgrade To Premium Oil: Pennzoil High Mileage Vehicle $69.99 -Pennzoil Synthetic Blend $71.99 -Pennzoil Platinum.
- the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
- the R3 T7.65 FA, armed with an externally mounted 7.65 mm machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +25°;
- the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
- the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
- the R3 T106 FA, armed with two externally mounted 106 mm M40 type recoilless rifles; and
- the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.
However, despite its high performance and the possibility of using various weapons, the Italian military did not express any interest in the OTO Melara R3 Capraia. Following the conclusion of its evaluation by the military, the R3 prototypes were disposed of.
Media
- Skins
- Videos
See also
- Vehicles equipped with the same chassis
External links
Italy anti-aircraft vehicles |
---|
AS 42 ·M42 Contraereo ·R3 T20 FA-HS ·SIDAM 25 ·SIDAM 25 (Mistral) ·OTOMATIC |
This page is about the German jet fighter G.91 R/3 (Germany). For other versions, see G.91 (Family). |
AB | RB | SB |
9.0 | 8.7 | 9.0 |
- 2General info
- 2.1Flight performance
- 3Armaments
- 4Usage in battles
Description
The ▀G.91 R/3 (nicknamed 'Gina') is a rank V German jet fighter with a battle rating of 9.0 (AB/SB) and 8.7 (RB). It was introduced in Update 1.91 'Night Vision'.
A mid 1950s transonic fighter (< Mach 0.90) with ground attack abilities. Very manoeuvrable, great acceleration and heavy offensive armament make the G.91 an excellent rank V aircraft. Unlocked after the Horten 229 the player should already be well acquainted with the appropriate play style for the G.91, being an all-around upgrade from the 'Flying Wing' flying in fierce competition in the sky, it will face every sub- and transonic aircraft and while being a mid to top rank performance-wise.
There are few changes between the Pre-serie, R/1, R/3 and the R/4, and this guide can be considered universal for all listed aircraft.
General info
Flight performance
The G.91 R/3 is a light weight strike fighter, its powerplant is the Bristol Orpheus MK.803 engine that can produce 2270 kgf of thrust. The level speed is quite good: it can reach 1084 km/h at sea level, slightly better compared to the MiG-15bis and significantly lower than in the F-86 series or MiG-17. Its acceleration is good when the plane is in clean configuration without any additional armament under its wings, it is on par with the MiG-17 and better than in Sabres at similar battle rating. The Gina's climb rate is at most mediocre, while it is similar to the MD.452 or Yak-30, the other planes like the F-86F or MiG-15 will not have any problem outclimbing it, at sea level it is at most 39 m/s with full fuel tanks.Once the player decides to take any weapons like the Nord missiles into battle, it has a huge impact on its level speed, acceleration and climb rate, mainly because of the low plane's mass. This effect is much more noticeable than with Sabres. The engine can start overheating after continuous flying at max power (the limit is 15 minutes), lowering it to 95% should help with cooling it down.
Manoeuvrability of the G.91 is decent: the instantaneous turn rate is good, the plane can easily pull high G amounts even near transonic speed and it helps with pulling high angle snapshots with full real controls. The continuous turn rate is however mediocre, it will not be able to win any prolonged fight against a F2H or a MiG-15. Pulling high G amounts at low and medium speeds can also make it bleed a lot of energy, more than in the MiG-15 or the best Sabre versions. The rolling performance is outstanding like in the F-86 series, it makes the plane very good at performing defensive manoeuvres and effective the G.91's airbrakes can further improve it. The flaps have high speed limits and can considerably improve its turning performance. Overall the plane feels very similar to the F-86F series flight characteristics (the ones without wing slats) and both can use the same tactics and flying style.
In simulator battles, the plane is very hard to stall out: it will not start rolling even when the elevator is fully pulled. It may require some positive trimming at low and medium speed. When flying above 700 km/h the player should be very cautious of pulling too much, it is very easy to reach the G amount limit and break one of wings, especially during rolling and turning at the same time. This can be partially nullified by removing the New Boosters modification.
Characteristics | Max Speed (km/h at 0 m - sea level) | Max altitude (metres) | Turn time (seconds) | Rate of climb (metres/second) | Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,065 | 1,042 | 11000 | 27.6 | 28.1 | 31.5 | 30.0 | 850 |
Upgraded | 1,097 | 1,084 | 24.6 | 26.0 | 47.6 | 39.0 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | ✓ | X | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1128 | 345 | 589 | 550 | 345 | ~11 | ~5 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 800 | < 650 | < 660 | N/A |
Engine performance
Engine | Aircraft mass | ||||||
---|---|---|---|---|---|---|---|
Engine name | Number | Empty mass | Wing loading (full fuel) | ||||
Bristol Orpheus MK.803 | 1 | 3,477 kg | 289 kg/m2 | ||||
Engine characteristics | Mass with fuel (no weapons load) | Max Takeoff Weight | |||||
Weight (each) | Type | 9m fuel | 20m fuel | 30m fuel | 32m fuel | ||
380 kg | Axial-flow turbojet | 3,837 kg | 4,269 kg | 4,662 kg | 4,740 kg | 5,800 kg | |
Maximum engine thrust @ 0 m (RB / SB) | Thrust to weight ratio @ 0 m (101%) | ||||||
Condition | 100% | 101% | 9m fuel | 20m fuel | 30m fuel | 32m fuel | MTOW |
Stationary | 2,212 kgf | 2,234 kgf | 0.58 | 0.52 | 0.48 | 0.47 | 0.39 |
Optimal | 2,212 kgf (0 km/h) | 2,234 kgf (0 km/h) | 0.58 | 0.52 | 0.48 | 0.47 | 0.39 |
Survivability and armour
At its rank, there is little which cannot hurt the G.91. This is mostly due to the large calibres and fast-firing weapons found in the jet age, although the G.91 R/3 does not help this issue. The armour is enough to withstand the occasional tank light machine gun fire but otherwise will only protect the pilot from shrapnel damage. Even though the centreline arrangement of all components proves to be quite survivable in combat, it does NOT lend itself for head-ons or prolonged chases. The former only leads to functional aircraft with a knocked-out pilot and the latter to the reverse, which was in all likelihood the intended design in real life. The aircraft cannot take damage very well; fuselage damage usually results in engine damage, while wing damage makes the plane unstable in turns and drains the acceleration.
- 6.5 mm Steel - Behind, below and in front of the pilot
- 6.5 mm Steel - under central fuel tanks.
- 40 mm bulletproof glass - Armoured windshield
- Critical components located down the midline of aircraft (fuel, pilot, engine, controls)
- Fuel tanks located in the central fuselage.
Modifications and economy
Mobility | Protection | Firepower | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
|
|
Armaments
Main armament
20 mm Oerlikon KAD | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 600 (120) | 997 | -10°/+60° | ±180° | Two-plane | 39.63 | 54.85 | 66.60 | 73.65 | 78.35 | 9.10 | 8.05 | 7.42 | 7.00 |
Realistic | 26.78 | 31.50 | 38.25 | 42.30 | 45.0 |
The 20 mm Oerlikon cannon is able to fight both aircraft and lightly armoured targets from the front.
Upgraded, the gun has access to 20 mm rounds able to penetrate up to 50 mm of armour, enabling the tank to shred any tanks that expose their sides to this vehicle. Some heavier tanks are still too heavily armoured on the sides for the gun to penetrate, but these generally don't show up unless you are up-tiered.
Ammunition
- Default:HVAP-T ·HEF-I - The standard belt that can fulfill both roles (anti-air and lightly armoured vehicles) but with a lower rate of fire.
- M594:HEF-I ·HEF-I ·HVAP-T - This belt is adapted for targeting aircraft with its high-explosive shells.
- M601:HVAP-T ·HVAP-T ·HEF-I - This belt is adapted for targeting lightly armoured vehicles with its armour-piercing rounds.
Penetration statistics | ||||||
---|---|---|---|---|---|---|
Belt | Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
Default | 57 | 52 | 37 | 24 | 15 | 10 |
M594 | 57 | 52 | 37 | 24 | 15 | 10 |
M601 | 57 | 52 | 37 | 24 | 15 | 10 |
Ammo racks
Full ammo | Ammo type | 1st rack empty | 2nd rack empty | 3rd rack empty | 4th rack empty | 5th rack empty | Visual discrepancy |
---|---|---|---|---|---|---|---|
5 600 | Belts Rounds | 4 (+1) 480 (+120) | 3 (+2) 360 (+240) | 2 (+3) 240 (+360) | 1 (+4) 120 (+480) | 0 (+5) 0 (+600) | No |
Notes:
War Thunder R3 T20 Skins
- As the rate of fire is very high, pack the maximum ammunition.
Usage in battles
The R3 is designated as an SPAA, and performs in this role extremely effectively. The autocannon has a rapid rate of fire and high velocity, allowing the R3 to tear aircraft to shreds. With accurate fire, a short burst will obliterate most aircraft in very little time. When the skies are clear and there are no more planes to shoot down, the R3 becomes a highly flexible vehicle, being able to zip around the map at high speed performing various tasks. Early game it makes an excellent recon vehicle, being able to capture points, oversee the battlefield and destroy enemy vehicles.
With over 50 mm of penetration and its exceptional speed, the R3 makes short work of British and American medium tanks from the side and will shred light tanks and other SPAA. The R3 does not have the penetration to handle heavy tanks and so tanks like the KV-1 and T34 should be avoided. When encountering an armoured vehicle: take out the gun barrel first, then tracks, and aim at the turret ring.
Pros and cons
Pros:
- API-T round is able to penetrate many tanks, including the sides of the Sherman and many low-rank British and Soviet tanks
- Very good two-plane gun stabilizer
- Insanely fast, often the first vehicle on the cap
- Wheels are very hard to destroy
- Front plate has armour thickness sufficient to deflect most machine gun rounds, and even certain light cannon rounds
- Immense fire rate, a 20 mm firing at 996 rounds per minute. Enough to quickly destroy even rank IV aircraft and lightly armoured vehicles!
- Very little lead is required to score hits on planes (very good ballistics)
- Amphibious, can cross bodies of water to reach less accessible areas
Cons:
- Very little side and roof armour, can be very easily dispatched by anything larger than a 7.7 mm
- Engine is very fragile and susceptible to machine gun fire from behind
- Tips over very often, especially when firing
- As with many wheeled vehicles, soft terrain massively slows it down
- Due to its size, can be very easily rammed and crushed
- Hard collisions damage modules and can often injure or incapacitate the crew
- The gun only elevates up to 70 degrees
- Barely armoured vehicle, you will be a primary target for both aircraft and ground vehicles
- Recoil will cause the suspension to sway, meaning that a continuous burst will have to be adjusted while firing
- Does not have access to full AP or full HE ammo belts
History
The OTO Melara R3 Capraia was a light reconnaissance vehicle which was developed as a private venture by OTO Melara of Italy. Derived from OTO Melara's R2.5 Gorgona armoured policing vehicle, the R3 Capraia was first presented at the 1982 Italian Naval Exhibition held in Genoa. The R3 shared its automotive parts with the R2.5, but had a body consisting of angled aluminium armour with in places a maximum thickness of 32 mm, providing enough protection against 7.62 mm NATO small arms fire and shell splinters.
A number of armament options were proposed by OTO Melara. These included:
You need to enable JavaScript to run this app. SYNTHETIC BLEND MOTOR OIL. Synthetic oil costs more than conventional oil, which is why Jiffy Lube® also offers synthetic blend. As the name suggests, synthetic blend is simply a mixture or blend of synthetic and conventional motor oils. Both its price and protection levels are in between conventional and full synthetic oil. Jiffy Lube oil change price range between $46 for Pennzoil Conventional (Includes 5W-30 & 10W-30) and $100 for Pennzoil Ultra Platinum Full Synthetic. However, those Jiffy Lube oil change prices can vary depending on the type of car you drive and location. We always recommend that you call your local Jiffy Lube and double check with them. The regular price for a synthetic oil change at Jiffy Lube is $66.98, but with a coupon from our website, you can save $21 and pay only $44.98. How much is a high mileage oil change at Jiffy Lube? The price of Jiffy Lube high mileage oil change depends on the quality, ie. Full synthetic oil change. Price Change; Jiffy Lube Oil Change: Pennzoil Conventional (Includes 5W-30 & 10W-30) $44.99 -4.0: Formula Shell Conventional (Includes 5W-20) $44.99 -1: Shell Rotella Triple Protection (Includes 15W-40) $69.99 -5.0: Upgrade To Premium Oil: Pennzoil High Mileage Vehicle $69.99 -Pennzoil Synthetic Blend $71.99 -Pennzoil Platinum.
- the R3 T12.7 FA, armed with an externally mounted 12.7 mm M2 HB machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +50°;
- the R3 T7.65 FA, armed with an externally mounted 7.65 mm machine gun in a turret with full 360° traverse and a maximum elevation of -10° to +25°;
- the R3 T20 FA-HS, armed with an externally mounted Oerlikon KAD-B17 20 mm cannon in a turret with full 360° traverse and a maximum elevation of -10° to +60°;
- the R3 Folgore ×2 FA, armed with two externally mounted Breda Folgore anti-tank missiles and a secondary 7.65 mm machine gun;
- the R3 T106 FA, armed with two externally mounted 106 mm M40 type recoilless rifles; and
- the R3 TOW, armed with an externally mounted launcher for a Hughes TOW ATGM system.
However, despite its high performance and the possibility of using various weapons, the Italian military did not express any interest in the OTO Melara R3 Capraia. Following the conclusion of its evaluation by the military, the R3 prototypes were disposed of.
Media
- Skins
- Videos
See also
- Vehicles equipped with the same chassis
External links
Italy anti-aircraft vehicles |
---|
AS 42 ·M42 Contraereo ·R3 T20 FA-HS ·SIDAM 25 ·SIDAM 25 (Mistral) ·OTOMATIC |
This page is about the German jet fighter G.91 R/3 (Germany). For other versions, see G.91 (Family). |
AB | RB | SB |
9.0 | 8.7 | 9.0 |
- 2General info
- 2.1Flight performance
- 3Armaments
- 4Usage in battles
Description
The ▀G.91 R/3 (nicknamed 'Gina') is a rank V German jet fighter with a battle rating of 9.0 (AB/SB) and 8.7 (RB). It was introduced in Update 1.91 'Night Vision'.
A mid 1950s transonic fighter (< Mach 0.90) with ground attack abilities. Very manoeuvrable, great acceleration and heavy offensive armament make the G.91 an excellent rank V aircraft. Unlocked after the Horten 229 the player should already be well acquainted with the appropriate play style for the G.91, being an all-around upgrade from the 'Flying Wing' flying in fierce competition in the sky, it will face every sub- and transonic aircraft and while being a mid to top rank performance-wise.
There are few changes between the Pre-serie, R/1, R/3 and the R/4, and this guide can be considered universal for all listed aircraft.
General info
Flight performance
The G.91 R/3 is a light weight strike fighter, its powerplant is the Bristol Orpheus MK.803 engine that can produce 2270 kgf of thrust. The level speed is quite good: it can reach 1084 km/h at sea level, slightly better compared to the MiG-15bis and significantly lower than in the F-86 series or MiG-17. Its acceleration is good when the plane is in clean configuration without any additional armament under its wings, it is on par with the MiG-17 and better than in Sabres at similar battle rating. The Gina's climb rate is at most mediocre, while it is similar to the MD.452 or Yak-30, the other planes like the F-86F or MiG-15 will not have any problem outclimbing it, at sea level it is at most 39 m/s with full fuel tanks.Once the player decides to take any weapons like the Nord missiles into battle, it has a huge impact on its level speed, acceleration and climb rate, mainly because of the low plane's mass. This effect is much more noticeable than with Sabres. The engine can start overheating after continuous flying at max power (the limit is 15 minutes), lowering it to 95% should help with cooling it down.
Manoeuvrability of the G.91 is decent: the instantaneous turn rate is good, the plane can easily pull high G amounts even near transonic speed and it helps with pulling high angle snapshots with full real controls. The continuous turn rate is however mediocre, it will not be able to win any prolonged fight against a F2H or a MiG-15. Pulling high G amounts at low and medium speeds can also make it bleed a lot of energy, more than in the MiG-15 or the best Sabre versions. The rolling performance is outstanding like in the F-86 series, it makes the plane very good at performing defensive manoeuvres and effective the G.91's airbrakes can further improve it. The flaps have high speed limits and can considerably improve its turning performance. Overall the plane feels very similar to the F-86F series flight characteristics (the ones without wing slats) and both can use the same tactics and flying style.
In simulator battles, the plane is very hard to stall out: it will not start rolling even when the elevator is fully pulled. It may require some positive trimming at low and medium speed. When flying above 700 km/h the player should be very cautious of pulling too much, it is very easy to reach the G amount limit and break one of wings, especially during rolling and turning at the same time. This can be partially nullified by removing the New Boosters modification.
Characteristics | Max Speed (km/h at 0 m - sea level) | Max altitude (metres) | Turn time (seconds) | Rate of climb (metres/second) | Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,065 | 1,042 | 11000 | 27.6 | 28.1 | 31.5 | 30.0 | 850 |
Upgraded | 1,097 | 1,084 | 24.6 | 26.0 | 47.6 | 39.0 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | ✓ | X | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1128 | 345 | 589 | 550 | 345 | ~11 | ~5 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 800 | < 650 | < 660 | N/A |
Engine performance
Engine | Aircraft mass | ||||||
---|---|---|---|---|---|---|---|
Engine name | Number | Empty mass | Wing loading (full fuel) | ||||
Bristol Orpheus MK.803 | 1 | 3,477 kg | 289 kg/m2 | ||||
Engine characteristics | Mass with fuel (no weapons load) | Max Takeoff Weight | |||||
Weight (each) | Type | 9m fuel | 20m fuel | 30m fuel | 32m fuel | ||
380 kg | Axial-flow turbojet | 3,837 kg | 4,269 kg | 4,662 kg | 4,740 kg | 5,800 kg | |
Maximum engine thrust @ 0 m (RB / SB) | Thrust to weight ratio @ 0 m (101%) | ||||||
Condition | 100% | 101% | 9m fuel | 20m fuel | 30m fuel | 32m fuel | MTOW |
Stationary | 2,212 kgf | 2,234 kgf | 0.58 | 0.52 | 0.48 | 0.47 | 0.39 |
Optimal | 2,212 kgf (0 km/h) | 2,234 kgf (0 km/h) | 0.58 | 0.52 | 0.48 | 0.47 | 0.39 |
Survivability and armour
At its rank, there is little which cannot hurt the G.91. This is mostly due to the large calibres and fast-firing weapons found in the jet age, although the G.91 R/3 does not help this issue. The armour is enough to withstand the occasional tank light machine gun fire but otherwise will only protect the pilot from shrapnel damage. Even though the centreline arrangement of all components proves to be quite survivable in combat, it does NOT lend itself for head-ons or prolonged chases. The former only leads to functional aircraft with a knocked-out pilot and the latter to the reverse, which was in all likelihood the intended design in real life. The aircraft cannot take damage very well; fuselage damage usually results in engine damage, while wing damage makes the plane unstable in turns and drains the acceleration.
- 6.5 mm Steel - Behind, below and in front of the pilot
- 6.5 mm Steel - under central fuel tanks.
- 40 mm bulletproof glass - Armoured windshield
- Critical components located down the midline of aircraft (fuel, pilot, engine, controls)
- Fuel tanks located in the central fuselage.
Modifications and economy
Flight performance | Survivability | Weaponry | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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|
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Compressor > Boosters (don't equip them yet) > Engine > Both cannon upgrades > G suit + equipping boosters after researching. Why? Engine upgrades, because this jet lives by its T/W ratio. Cannons to make best use of its low RPG. New boosters are required to progress to T3 and help high-speed handling, however without G suit one is just a black-out earlier. Later frame upgrades for improved top speed, or survivability upgrades to prevent breaking in turns.
Armaments
Offensive armament
The G.91 R/3 (Germany) is armed with:
- 2 x 30 mm DEFA 552 cannons, nose-mounted (125 rpg = 250 total)
The DEFA 552 is an excellent Revolver cannon for jet to jet combat. With high velocity, devastating high-explosive rounds and fast firing rate it can easily hit even extreme deflection or long-range pursuit shots. The only downside is the low ammo count of 125 rounds per cannon and thus having to resort to very short burst fires.
Suspended armament
The G.91 R/3 (Germany) can be outfitted with the following ordnance:
- Without load
- 4 x 250 lb AN-M57 bombs (1,000 lb total)
- 2 x 500 lb AN-M64A1 bombs (1,000 lb total)
- 4 x AS-20 Nord missiles
- 38 x SNEB type 23 rockets
Featuring a wide range of ordnance the G.91 R/3 can be equipped for any role from ground to air combat, though it prefers air superiority.
For air-to-ground purposes, the G.91 R/3 is similar to the G.91 pre-serie and G.91 R/1, both its predecessors, in loadout options sharing the same FFAR Mighty Mouse rocket option as well as the choice of a pair of 500 lb bombs. However, the R/3 has an additional and unique option; the AS-20 Nord air-to-ground missile, with a reasonable penetration value (83 mm RHAe) but incredible warhead size of (just under) 30 kilograms of TNT. Skilled use of the missile can allow for a more accurate fire at longer ranges especially versus more dangerous vehicles like self-propelled anti-aircraft guns.
Usage in battles
Achieving air superiority should be the primary task for all G.91 pilots. However, the G.91 R/3 excels in a support role, especially in uptiers, where most of enemies can simply run away from it. To do this, take 9 min of fuel to boost its acceleration and climb rate (the low ammo count will discourage prolonged air combat anyways), and after takeoff climb at around 8° (680-700 km/h). When the first enemies engage with allies, go over them and find target with low energy state and destroy it. Do not chase lonely planes, as although enemy might look like easy 1-v-1 victory, the low top speed makes it very hard to catch somebody. Try not to engage in a prolonged dogfight, because the G.91 R/3 has rather poor energy retention and when caught slow even good acceleration won't save the plane. Also, keep in mind that the G.91 R/3 has poor low speed performance because of swept wings and lack of leading edge slats. In prolonged turn fight, one may find themselves losing even against jets like the MiG-15. Another thing is do not air brake. The G.91 R/3's below average energy retention combined with overall good manoeuvrability makes it easy enough for pilot to evade enemy, and in combat, even the good acceleration is not enough to regain the lost speed.
Destroying bombers and attackers is also a feasible option thanks to the powerful cannon armament. However, the lack of durability and low ammo count make this rather a secondary task.
Ground attack should be done only in Ground RB, since G.91 is a typical fighter. Over toilet cabinet storage. Fortunately, it gets access to 4 x AS-20 guided missiles that are deadly.
Specific enemies worth noting:
War Thunder Fiat 6614
MiG-15/17, J32B. These jets have higher T/W ratios, and better acceleration. When engaging them, try to lure them into a dogfight; however beware, as the MiGs can outturn you at low speeds. Avoid going vertical at all costs.
Hawker Hunter, Supermarine Swift, Vautour. These aircraft have great energy retention and top speed. Generally avoiding attacks shouldn't be very hard, but downing one will be a challenge. Leave them to your faster team mates and watch out for their rockets.
Other G.91s. When there is G.91 on your tail, there is not much you can do. Try to force an overshoot, but do not airbrake as good pilot will go vertical and destroy you.
Pros and cons
Pros:
- Exceptional manoeuvrability, with very high roll and turn rates
- Effective suspended armament choices for ground strike
- Access to the AS-20 air-to-ground missile that can destroy any tank
- Two 30 mm DEFA cannons available
- Can carry 4 x AS-20 Nord missiles unlike most other jet fighters which only can carry two
- Small burst of 30 mm cannons is enough to fully destroy a plane especially in the head-on situations
- Has access to drag chute, that combined with high P/W ratio allows pilots to use short airfields
- The 30 mm cannons have very good penetration can destroy light tanks through the hull and other main battle tanks through the roof
Cons:
- Slower than most of its contemporaries
- Airframe can take some hits, especially against .50 cals
- Poor energy retention
- Fairly low ammo count for the guns means that you need to be conservative with your ammo
- Wings can snap off when trying to pull very hard at high speeds and when pushing elevator + ailerons at the same time, especially with 20min of fuel
History
The G.91 Small Sabre entered service with the Luftwaffe in 1962 after winning the 1953 NATO light tactical support aircraft competition. This competition had called for a fighter which could carry 452 kg of ordnance, patrol a combat radius of 180 km assuming 10 mins over the target, average cruising speed of at least 705 km/h and Mach 0.95 capability. It also had to be fully operational on grass or other types of unprepared runways, with a take-off distance of 1,100 m. The R/3 was the Luftwaffe's version of the G.91, but with more powerful armament, two wing points for suspended ordnance and better avionics than the Italian Air Force's R/1s. Fifty R/3s were built in Italy starting in 1959 and another 294 were license-built in West Germany. The Luftwaffe also received another 50 of the very similar R/4 aircraft after orders for Greece and Turkey fell through. The Luftwaffe also had 66 T-3 two-seat trainer models built of which twenty-two were built in Germany.
Media
- Skins
- Images
- Videos
See also
- F-86A-5 Sabre - combat role predecessor
- La-15 and Yak-30 - similar flight style
External links
War Thunder R3 Float
Fiat Aviation (Fiat Aviazione) | |
---|---|
Attacker | F.C.20 Bis |
Fighters | CR.32 ·CR.32 bis ·CR.32 quater |
CR.42 ·Marcolin's C.R.42 CN | |
G.50 serie 2 ·G.50 AS serie 7 | |
G.55 sottoserie 0 ·G.55 serie 1 ·G.55S | |
G.56 | |
Jet fighters | G.91 pre-serie ·G.91 R/1 ·G.91 YS |
▄F-86K* | |
F-104S* | |
Bombers | B.R.20DR ·B.R.20M M1 |
Export | J11 |
▀G.91 R/3 ·▀G.91 R/4 ·G.91 R/4 | |
Captured | ▀CR.42 ·▀Marcolin's C.R.42 CN ·▀G.50 serie 2 ·▀G.50 AS serie 7 |
*Licensed | |
See also | North American Aviation ·Lockheed Martin |
War Thunder R3 Op
Germany jet aircraft | |
---|---|
Ar 234 | Ar 234 B-2 ·Ar 234 C-3 |
He 162 | He 162 A-1 ·He 162 A-2 |
Ho 229 | Ho 229 V3 |
Me 163 | Me 163 B ·Me 163 B-0 |
Me 262 | Me 262 A-1a ·Me 262 A-1a/Jabo ·Me 262 A-1a/U1 ·Me 262 A-1/U4 ·Me 262 A-2a ·Me 262 C-1a ·Me 262 C-2b |
USA | ▀F-84F ·CL-13A Mk 5 ·CL-13B Mk.6 ·▀F-86K ·F-104G ·F-4F Early |
USSR | ▀MiG-15bis ·▀MiG-19S ·▀MiG-21MF ·▀IL-28 |
Britain | Sea Hawk Mk.100 |
Italy | ▀G.91 R/3 ·▀G.91 R/4 |